Solo Testing Your Prototype

Solo Testing Your Prototype

Key techniques and defect types to hunt for when playtesting your own game alone.

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Study Smart Tips for Solo Testing Your Prototype

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Questions Covered in This Set

10 cards to master

1

What is the goal of solo testing?

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2

Why is solo testing cheaper than a human playtest?

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3

What is blind seat play?

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4

Name the four personas used in persona play.

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5

Why is the randomizer persona valuable?

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6

What is adversarial self-questioning?

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7

What is a dead turn, and what's the threshold?

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8

What is the 'dead zone' in a game's length?

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9

What are the five defects on the solo-test checklist?

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10

What did the Farm-spam log reveal, and how many fixes should you apply at once?

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Estimated study time: ~7 minutes