Players, Motivation, and Agency

Players, Motivation, and Agency

Key concepts about why people play games and how designers create meaningful decisions.

of
% familiar with this set

Keyboard Shortcuts

Navigate cards
Flip card
Space
Random card R
Confirm action Enter

💡 Pro tip: Use keyboard shortcuts for faster studying!

100% Familiar!
Amazing work — you mastered this set! 🎉
Question

Click to reveal answer
Answer

Study Smart Tips for Players, Motivation, and Agency

Master these concepts using proven study techniques that actually work:

Active Recall

Test yourself before flipping each card to strengthen memory retention

Spaced Repetition

Review difficult cards more frequently than easy ones

Multiple Sessions

Break study time into shorter, focused sessions

Explain Aloud

Verbalize answers to reinforce understanding

Questions Covered in This Set

10 cards to master

1

What is agency in game design?

Click to reveal answer
2

Name Bartle's four player types.

Click to reveal answer
3

What motivates an Explorer?

Click to reveal answer
4

What are the three needs in Self-Determination Theory?

Click to reveal answer
5

What is 'flow' according to Csikszentmihalyi?

Click to reveal answer
6

What are the three ingredients of agency?

Click to reveal answer
7

Why is Tic-Tac-Toe boring for adults despite full agency?

Click to reveal answer
8

What is 'fake agency'?

Click to reveal answer
9

What is illusory difficulty?

Click to reveal answer
10

Why does agency reappear in repeated Rock-Paper-Scissors?

Click to reveal answer
Estimated study time: ~7 minutes