Constraint-Driven Ideation

Constraint-Driven Ideation

Key ideas for generating and filtering game concepts fast using constraints.

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Study Smart Tips for Constraint-Driven Ideation

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Questions Covered in This Set

10 cards to master

1

Why are constraints useful in game design?

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2

What are the 'three doors' into a game concept?

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3

What is mechanic-first design?

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4

What is theme-first design's main risk?

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5

Why is restriction-first best for beginners?

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6

What is the one-sentence pitch format?

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7

Where does game theory live in the pitch format?

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8

What are the four filtering questions?

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9

Why kill dominant strategies during ideation?

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10

Why generate 8 pitches without judging?

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Estimated study time: ~7 minutes